Using DOSSS =========== The Main Window --------------- DOSSS uses only a single window with a menu bar, client area and status bar. All the scene manipulation, rendering and display takes place in the client window. You can use the mouse and/or keyboard to manipulate and place objects. .. image:: screenshot.png :width: 100% :align: center :alt: Screenshot of DOSSS main window. Menu Items ---------- The main work of creating objects is done using menu items. In the following, a detailed explanation of the menu items is given. .. toctree:: :maxdepth: 1 menu_file menu_display menu_object menu_render Mouse Commands -------------- **LEFT CLICK** on object Select object. **LEFT DCLICK** on object Open property dialog box. **LEFT CLICK and MOVE** on object Translate object. **RIGHT CLICK and MOVE** Move visible part of scene. Keyboard Commands ----------------- **F5** Render the scene. **DEL** with object selected Delete the object. Be careful, there is no UNDO function yet. **CTRL-C** with object selected Clone currently selected object. **CTRL-S** Save current scene. **PGUP**, **PGDN** with object selected Move selected object one step forwards / backwards. The z-order controls which objects appear on top of others. **UP**, **DOWN**, **LEFT**, **RIGHT** with object selected Translate selected object one unit / one grid spacing upwards, downwards, to the left, or to the right.